It is able to attack through small creatures while remaining back to block, it also can trade up with larger threats. This provides a strategy options of going under them as casting a tyrants scorn on their turn 2 means they are not ramping that turn. Similar Deck Space Auto-suggestions. This is definitely best in a more beatdown oriented midrange deck. The worst part of this card however is its own anti synergy with cards like [[Elspeth Conquers Death]] and [[Nethroi, Apex of Death]] which are two of the powerful spells in Abzan colors. Its activated ability has no synergy and you are really running it for its creature encounterable clause. Each Monday, Wednesday, and Friday I’ll have a new video ready to watch! If the user is a TCGPlayer affiliate and a content creator it will use that users affiliate code. This seems very powerful in matchups that don’t have a creature on the board on turn 3 so that this creature has no downside. Temur Midrange — 2.06% Temur Adventure — 1.94% Selesnya Yorion — 1.60% Temur Ramp — 1.47% Mono Black — 1.29% Jeskai Control — 1.22% Jeskai Cycling — 1.20% Dimir Mill — 0.97% White Weenie — 0.93% Abzan Yorion — 0.80% Mardu Yorion — 0.76% Get the decklists in our Standard section ☝️ Lurrus of the Dream-Den: This provides a nice ability to recur early game threats that have been killed against aggro like a [[Bronzehide Lion]] or [[Chevill, Bane of Monsters]]. These are general recommendations for a 60 card deck. On turn 4 this is not exciting of a choice. Magic The Gathering singles, decks, supplies, sealed product from Wizards of the Coast at great prices from Star City Games - the World's Largest Magic: The Gathering Store! Shifting Ceratops: A fantastic sideboard option for decks running blue, allows it to attack and block important big threats like Uro and Krasis. Nethroi, Apex of Death: This is one of the main incentives to be in Abzan for two reasons. Inevitably the matchup like most midrange deck matchups comes down to hosers in the side board in which we have ways to bring in more spot removal with exile clauses as well cards the Ceratops that there deck can’t deal with out side of running cards like Casualties of war at 6 or ECD in bant meaning we are forcing them to use there turn to play there high end removal on a 4 drop slowing down there time to respond to our threats. Midnight Reaper: This seems bad in a midrange strategy due to the fact it dies to shock and also doesn’t provide a great clock. affiliated with TCGplayer are linked with their affiliate ID. Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of The drawback is this card is extremely slow and grindy but being a 1/3 death toucher, it often can just trade with a larger creature if it has nothing else to do. April 18, 2020. Mythos of Nethroi: An upgrade for the deck to [[Murderous Rider]] as it doesn’t harm us and allows us to hit everything. TCGPlayer 405.33 - 392.11 . The removal suite for Abzan and black as a whole has taken a large step up with cards like [[Heartless Act]], [[Mythos of Nethroi]] and to a lesser extent [[Easy Prey]]. End-Raze Forerunners: A more combo piece with [[Nethroi, Apex of Death]]'s ability. © Wizards. Recent Threads. List of Magic: The Gathering Content Creators on AetherHub. While Nethroi and the Abzan ultimatum are potent. While also generating value and threats to compete in the midgame with the Ramp decks of BantMidRamp and Sultai. There is a lot of interesting stuff now to try in Abzan, but it just seems to be lacking a little bit especially with early card advantage compared to the Sultai Midramp and Bant Ramp. Today I wanted to deep dive into the potentials of an Abzan Midrange list in the current standard going into Ikoria. This also seems strong as an anti aggro tool as it allows for eating 1-drops and [[Anax, Hardened in the Forge]] without fear of pump spells impacting an encounter, this can essentially blank [[Rimrock Knight]] adventure part. Extinction Event: A target sweeper that exiles. Facebook 0 Tweet 0. This matchup is not too difficult for the Abzan player if you don’t sit around doing nothing in the first few turns. Been doing a lot of brewing in this space - nice write-up! This is a theory-crafting post with the spoiler season for Ikoria finished, all thoughts are based on decks that currently exist in the meta and how Abzan can take advantage of those decks with new cards from Ikoria. The fact that we have to exile a creature or enchantment does hurt the other synergies with graveyards. When users buy cards via links from Content Creators they earn revenue from the purchase you make. Eerie Ultimatum: A very powerful card that can bring back devastating amounts of value but is susceptible to a variety of counters currently run. She also gives you information with her passive and lets you play one card deeper if it’s a creature. This does have anti-synergy with cards like [[Polukranos, Unchained]] but this is objectively more powerful of a card than the latter. Modern Decks Standard Decks Submit a Deck Search Decks. respective properties are copyright Wizards of the Coast. Also, this provides a solid clock if you are able to remove the creature that gets the deathtouch counter. I think that focusing on the second option is the more powerful way to build, utilizing some graveyard recursion but not making it the focus of our deck. Can also push through damage to end games in MidRamp matchups. Round 3: Abzan Midrange VS Jund Artisan. The direction of a deck like this is to play creatures that have recurring value or relevant ETB or Mutate Effects abilities alongside powerful spot removal. This is the level of power Abzan needs to be able to compete with decks like MidRamp Bant and Sultai. I’ve played about 10-12 games with it in Bo1 Standard on MTG Arena. Vraska, Golgari Queen: Provides strong removal options for all strategies, killing important cards early and late game like,[[Teferi, Time Raveler]], [[Uro, Titan of Nature’s Wrath]] and [[Hydroid Krasis]] as well as almost all creatures in the RDW and r/B Sac decks. Being a 3/1 means it is better in matchups where you want the 3 damage and isn’t a good blocker in aggro matchups. Upvote 0. I think the deck is well positioned and will continue to be as the meta evolves. As someone who plays way too much esper doom i can see a lot of similarities in how the absurd amount of value you can pull out just wins games (a good danse of the manse will draw 3 cards, drain any target for 6-9, and make the opponent sac a couple of permanents). Abzan Midrange by CryptonicNova. STD 0 / 0 . Hello Spikes, Today I wanted to deep dive into the potentials of an Abzan Midrange list in the current standard going into Ikoria. The only downside to this card is the legendary clause. It does provide card draw but not reliable card draw due to it being dead against aggro and only a 3/2 body, against control and other midrange decks. Midrange Deck - You need 3 lands on turn 3 in most games. By VS Live! Abzan Midrange Modern by Alberto Galicia Save to My Deck. April 10, 2020 April 10, 2020. Heartless Act: Provides [[Doom Blade]] type removal for two mana slot an easy include. Liliana, Dreadhorde General: Viewed more of a sideboard option against control in this deck for her powerful -4 ability and her ability to make your opponents creature removal net you cards. I view the Sultai and Bant lists as more ramp focused than midrange because there early strategy is often either to tyrant scorn or to ramp. The Jeskai deck he brought to Pro Tour … We have collected the top Abzan Midrange Pioneer decks from the latest tournaments. Tolsimir, Friend to Wolves: this is a strong anti-aggro choice with the gain life ability and the ability to eat a small creature. Chevill, Bane of Monsters: I have seen varying takes on this card from insane engine to unplayable garbage. The fact that the mutate cast at worst gives you a 5/5 deathtouch lifelink threat is great considering the opponent kills the mutate target in response to the card being cast. 4 lands by turn 4 is nice but not necessary: 25: 2.72-3.04: Midrange Deck - You need 3 lands on turn 3 in most games. If the deck is illegal the format text will become red text and an (Illegal) text is displayed instead of a price tag. Deckcycle Deckcycle Feature Queue. Cards like Shifting Ceratops are fantastic post board as they mean we can attack through uro and krasis like I stated in the article. The downside is that once again we need an untapped green source on turn one and also that the card can only truly ramp us once before we have to refill its ability with its 1G tap effect. Browsing any AetherHub deck from within the extension will enable this tab to show you summary like below. Great Catch! However I am going to consider both heavily. Actually, I would call this deck Abzan Control, rather than Midrange. Murderous Rider: A powerful spell that can still see play if needed but is mostly outshined in this deck by [[Mythos of Nethroi]], Ritual of Soot: A solid sweeper option for main deck or sideboard play to hose aggro and sometimes kill Uro and Krasis. Devout Decree (M20), Selesnya Counters by YodaVoda. Ikoria: Lair of Behemoths Preview! Historic Azorius God-Pharoah’s Gift Deck Guide. Casualties of War: A very powerful sideboard card for midrange mirror matches as it devastates players playing low number of threats. I think that Necropanther has a nice ability but I don't know how often times we will have a creature dead and a creature on board for turn 4 to be able to fully utilize the ability of necropanther. This simulator uses your browser to calculate the starting hands. His ability to kill a creature and draw a card can also be valuable in a board stall and his ultimate often can win you the game or put you very far ahead. Disfigure: A great anti-aggro too; in the sideboard but can miss some crucial 2-drops. This card I feel is strong when decks lists are set as it allows you to know what removal you need to dodge. Though I think a deck with him could still be very fun and competitive I came to the conclusion that a midrange strat with graveyard synergy as its sub theme might be better without him. The biggest issue I haven't been able to get around with Abzan vs Sulai, Bant, or Temur is the lack of a card like Growth Spiral or Uro. Agonizing Remorse: A very powerful hand hate spell thanks to exile ability. By Reid Duke / November 12, 2020 November 12, 2020. Might be worth exploring. Manage your collections, divide by physical, digital, set them as public or private. Spiral + krasis and casualties/t3feri are huge hurdles (with abzan having the best removal suite in standard im not too worried about nissa). Having the possibility to ramp into a 4 mana play in turn 3 seems crucial to me. However, on turn 3 it allows for the option of growing it to a 4/4 or use a removal spell by leaving open the mana. These along side sweepers such as [[Extinction Event]], [[Ritual of Soot]] and [[Shatter the Sky]] allow the deck to have a wide variety of removal between targeted and sweepers. Rakdos Midrange ruled Standard at one point in time. What are your thoughts on kethis? I think the only viable way to beat these ramp decks is to punish there lack of board prescene in the early game and the fact that for 3-4 turns after they reach 4 mana they are playing single threats a turn allowing for our spot removal to help us push through important damage.